Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.0f3
Issue ID
960752
Regression
No
Elastic ScrollRect allows to mouse scroll Content out of the bounds after being deactivated while dragging Content
How to reproduce:
1. Open the attached "ScrollbarCheck" project and "TestScene"
2. Enter playmode
3. Drag content with left mouse button and while dragging it, press Q to deactivate the "ScrollView" GameObject
4. Release left mouse button and press Q to activate "ScrollView" GameObject again
5. Use mouse scroll and scroll to either bottom or top, until the Content is not visible
Expected result - ScollRect should not allow to scroll out of the Content bounds
Actual result - ScollRect allows to mouse scroll Content out of the bounds
Reproducible with - 2018.1.0a2, 2017.3.0b6, 2017.2.0f3, 2017.1.1p2, 2017.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment