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0
votes
Won't Fix

[UDP] Installing UDP package into project with Asset Store version of UD...

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Jul 11, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Un... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

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Jul 10, 2019

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Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

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May 06, 2019

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Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Go to top menu -> "Edit" -> "Project Settings..." 3. Open "Player" settings -> "Resolut... Read more

0
votes
By Design

Opaque Geometry rendered behind Skybox before reaching the Far Clipping ...

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Jan 15, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a25

Steps to reproduce: 1. Open the SampleScene of the attached user's project "T1451496_FarClip.zip" 2. In the scene, the Cube is pla... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Won't Fix

Artifacts appear when two almost identical imaged overlap each other in ...

uGUI

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Oct 07, 2020

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Version/s: 2018.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached "ZFightingTest.zip" Project 2. Enter Play Mode 3. Inspect the Game View Expected Behavior: W... Read more

0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

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Nov 10, 2022

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Version/s: 2021.3.13f1

How to reproduce: 1. Create a new project using the "Runner Game" template; 2. Go to "Tutorial" section; 3. Click on meatball men... Read more

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