Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3.0a1
2019.3.0a9
Issue ID
1168936
Regression
No
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts
If an asset store version of the Universal Distribution Portal (UDP) is imported into a project, and then the package version of UDP is then after installed, this will introduce errors/conflicts such as:
PrecompiledAssemblyException: Multiple precompiled assemblies with the same name UDP.dll included for the current platform. Only one assembly with the same name is allowed per platform. Assembly paths: Assets/UDP/UDP.dll, C:/UDP Package vs Asset/Library/PackageCache/com.unity.purchasing.udp@1.1.2/Runtime/UDP.dll
Steps to reproduce:
- In Unity 2019.3, create a new project
- Window > Asset Store > Search "UDP" > Download and Import Universal Dsitribution Portal (UDP)
- Window > Package Manager > Install the Universal Distribution Portal (UDP) package
- Observe conflicts/errors between the 2 installations outputted to the console
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Resolved as this issue is a deeper issue which occurs with many packages.