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0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device with Xcode allocations profiler (CMD + I > Allo... Read more

0
votes
Fixed

Splash Screen still shows "2005 - 2021 Unity Technologies" while creatin...

Progress Window

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Mar 25, 2022

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Version/s: 2022.1, 2022.1.0b11

To reproduce: 1. Create a new Project on Unity 2022.* 2. Observe Project opening Splash Screen Expected Result: It shows the date ... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1195496" 2. Open "SampleScene" 3. In the Hierarchy window Expand "Parent" Ins... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1187834_repro.zip 2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list 2. B... Read more

0
votes
Fixed

GPU Resident Drawer doesn't batch lightmaps when enabled

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Nov 30, 2023

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Version/s: 2023.3.0a17

How to reproduce: 1. Open the “GPUResidentDrawerDrawCalls“ project 2. Open the “OutdoorsScene” 3. Make sure the “GPU Resident Dra... Read more

0
votes
Fixed

[AssetImport] Importing FBX causes editor to run out of memory and crash

Asset Import

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Feb 08, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Create new project using Unity 5.1 2. Download attached FBX file and import it 3. Notice error in console th... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

0
votes
By Design

No error or warning thrown when compiling a shader with a comma instead ...

Shader System

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1415608.zip" 2. Open "SampleScene" 3. Edit line 43 of NewSurfaceShader.shader to ... Read more

0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

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Mar 18, 2015

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Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP 2. Observe that the build fails with: IL2CPP error f... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more

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