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AssetBundle Materials are black color in builds when AssetBundle was bui...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build the project (Edit > Build Settings > Build) 3. From the "Assets" ... Read more
[URP] Shadows clipping to the sides of Game and Scene cameras
Reproduction steps: 1. Open attached project "ShadowClipping.zip" and scene "Test" 2. In Game View, observe "hermit crab (1)" Game O... Read more
AdaptivePerformanceGeneralSettings.Instance.Manager.activeLoader isn't n...
How to reproduce: 1. Download the attached project 'UAP.zip' 2. Build and Run on Android (Samsung device that is not supported: http... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more
[MacOS] Scene Context menu doesn't become visible until mouse isn't moved
How to reproduce: 1. Open any scene 2. In the scene view right click to open the context menu Expected result: Context menu ope... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce: 1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctly... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
RTX shaders no longer receive the STEREO_INSTANCING_ON keyword when usin...
Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: No error appears Actual result: Er... Read more
See all versions button is missing in the Package manager
1. Create a new project; 2. Open Package manager window; 3. Set package manager to show "All packages"; 4. Expand any package in you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support