Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.14f1
Votes
0
Found in
2021.3.13f1
Issue ID
UUM-19061
Regression
No
"NullReferenceException: Object reference not set to an instance of an object" errors become visible when "Maximize" window function is used in "Runner Game" tutorial section
How to reproduce:
1. Create a new project using the "Runner Game" template;
2. Go to "Tutorial" section;
3. Click on meatball menu and select "Maximize";
4. In new maximized view select the same menu and select the same "Maximize" function;
5. Observe "Console" window.
Expected results: Window should be returned to the initial view. No errors should be in console.
Actual results: Console displays errors.
Reproducible with: 2021.3.13f1
Could not test with: 2020.3.41f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18 (Template is not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Resolution Note (fix version 2021.3):
Issue verified on "Runner Game" version 1.0.2.
Maximize function works correctly.