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Right-clicking twice in a row does not highlight the scene which results...
How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce: 1. Create a new project 2. Creat TMP Input Field 3. Observe “Hide Soft keyboard” TMP Input Field property "Hide S... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more
WebGL Player with WebGPU Graphics API fails to render Scene when custom ...
Reproduction steps: 1. Open the attached “IN-100384.zip“ project 2. Go to File > Build Profiles 3. Make sure “ShinySSRR” Scene is in... Read more
[Packman] Package manager window gets blank on changing Architecture set...
Package manager window gets blank on changing Architecture settings in build settings. Steps to repro: 1. Create a new project. 2.... Read more
[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps: 1. Open and Exit "UnityIssue726318.zip" project 2. Delete any script (Advert.cs) 3. Run Unity with the command ... Read more
Unable to move or look in the Scene view when a debugger is attached
Reproduction steps: # Create a project # Create a script # Open the script with Visual Studio # Press “Attach to Unity” # In Scene... Read more
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