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Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce: 1. Open the attached "TestCrash.zip" project 2. Open scene "SampleScene" 3. Enter Play mode Results: The Editor c... Read more
Graphics artifact in Device view after adding Point Cloud Visualizer
*Synopsis* When I add a Point Cloud Visualizer to a scene and then use MARS simulation via Game view Play mode, graphics artifact... Read more
Custom package tests are not recognized when added to a project
Steps to reproduce: 1. Download the SingletonSystem package 2. Open the user's project 3. Open the “Package Manager” window (Wind... Read more
[URP] Background's Transparency is lost on Render Texture when Post Proc...
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project 2. Open and play 'AudioVideo3DSoundBug' scene 3. Notice the game object with movie... Read more
Canvas components are out of place when Editor is opened
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Menu 3. Observe the placement of the "Singleplayer", "Mul... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Library scrollbar icons overlap when window is resized to be smaller
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset