Search Issue Tracker
Fixed in 3.2.0-pre.3
Votes
0
Found in [Package]
2022.1
2022.1.0b1
Issue ID
1388243
Regression
No
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hide Soft Keyboard” enabled
How to reproduce:
1. Create a new project
2. Creat TMP Input Field
3. Observe “Hide Soft keyboard” TMP Input Field property
"Hide Soft Keyboard" property - hides the mobile soft keyboard - so it doesn't make sense for Mobile Input Field to appear. Also, "Hide Soft Keyboard" property hides Soft Keyboard and Mobile Input as well, even if "Hide Mobile Input" is not enabled.
Expected result: “Hide Mobile Input” should be disabled/grayed out when “Hide Soft Keyboard” is enabled, because “Hide Soft Keyboard” property hides both of them
Actual result: Misleading design, because Mobile Input is hidden even if it's not checked
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 3.2.0-pre.3):
This UI improvement has been implemented. Change will be included in the next preview release of the TMP package.