Search Issue Tracker
Fixed in 3.2.0-pre.3
Votes
0
Found in [Package]
2022.1
2022.1.0b1
Issue ID
1388243
Regression
No
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hide Soft Keyboard” enabled
How to reproduce:
1. Create a new project
2. Creat TMP Input Field
3. Observe “Hide Soft keyboard” TMP Input Field property
"Hide Soft Keyboard" property - hides the mobile soft keyboard - so it doesn't make sense for Mobile Input Field to appear. Also, "Hide Soft Keyboard" property hides Soft Keyboard and Mobile Input as well, even if "Hide Mobile Input" is not enabled.
Expected result: “Hide Mobile Input” should be disabled/grayed out when “Hide Soft Keyboard” is enabled, because “Hide Soft Keyboard” property hides both of them
Actual result: Misleading design, because Mobile Input is hidden even if it's not checked
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Resolution Note (fix version 3.2.0-pre.3):
This UI improvement has been implemented. Change will be included in the next preview release of the TMP package.