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[URP] Crash on Camera::ReleaseCameraStackRenderingState when searching i...
How to reproduce: 1. Open the “urp_crash“ project 2. Open the “SampleScene“ 3. In the Hierarchy window’s search bar enter a rando... Read more
[CustomEditorAttribute] Custom buttons of a script in the Inspector disa...
*Note:* Please see pinned comment by Maria below for investigation results. Reproduction steps: 1. Open the attached “BugRe... Read more
Cursor does not switch back to the custom cursor when the mouse is moved...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps: 1. Open the attached “Repro“ project 2. Make sure the project’s target is set to “visionOS” (File > Build Sett... Read more
"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is...
Reproduction steps: 1. Open the attached "Test20233URP" project 2. Open the "New Scene" scene 3. Observe the Console logs Expe... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce: 1. Open the “InspectorOverlappingIssue“ project 2. Open the “Assets/BugReport/BugReportScene.unity” scene 3. In... Read more
[Android] An issue that an app show black screen when it is put into mul...
*Steps to reproduce:* # Create an Emply project and import [this asset|[https://assetstore.unity.com/packages/templates/platformer... Read more
Asset Bundle build fails when a not installed platform is selected in th...
Reproduction steps: 1. Open the attached "BuildSettingIssueSpecificVersion" project 2. Open the Build Settings Window (File > Buil... Read more
[UI Builder] Pressing tab in the inspector does not move to the next fie...
*Steps to reproduce:* 1. Create a new project. 2. Open UI Builder and add any element 3. Select 1 of the style fields to ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected