Search Issue Tracker
Fixed
Fixed in 2021.3.38f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b15, 7000.0.0a1
Votes
0
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.0b12
7000.0.0a1
Issue ID
UUM-67592
Regression
No
Cursor does not switch back to the custom cursor when the mouse is moved back into the Player window on macOS
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project (File > Build And Run)
3. Observe the custom cursor in the Player
4. Move the mouse out and back into the Player window
6. Observe the cursor in the Player
Expected result: The cursor changes back into the custom cursor
Actual result: The cursor does not change back into the custom cursor
Reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12
Reproducible on: macOS Sonoma 14.3.1 (M1 Max)
Not reproducible on: Windows 10
Note: Press the “Spacebar” key to reset the mouse cursor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Add comment