Search Issue Tracker
Fixed
Fixed in 1.1.6
Votes
0
Found in [Package]
1.1.6
Issue ID
AVPB-450
Regression
No
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the visionOS Player
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project (File > Build And Run)
3. Observe the Simulator
Expected result: GameObjects appear with different colors
Actual result: GameObjects appear black
Reproducible with: Repro: 1.1.6 (2022.3.20f1)
Couldn't test with: 1.0.3 (Console errors)
Reproducible on: macOS Sonoma 14.3.1 (M1 Max)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 1.1.6):
This is fixed for the next version.