Search Issue Tracker
Fixed
Fixed in 2022.3.35f1, 6000.0.6f1, 7000.0.0a1
Votes
0
Found in
2022.3.22f1
2023.2.16f1
6000.0.0b13
7000.0.0a1
Issue ID
UUM-67599
Regression
Yes
[CustomEditorAttribute] Custom buttons of a script in the Inspector disappear when an unrelated script is deleted
*Note:* Please see pinned comment by Maria below for investigation results.
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/Network Game Scene” Scene
3. In the Hierarchy window, select “Character-Template” (Game Scene Content > Character-Template)
4. In the Inspector window, observe the “Add Character To Initiative Tracker“ and “Give Control To Selected Player Controller“ buttons
5. In the Project window, delete the “Assets/Scripts/Editor/MeshSymmetry2Editor“ script
6. Repeat steps 3 and 4
Expected result: Both buttons are still visible
Actual result: The buttons disappeared
Reproducible with: 2022.3.0f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13
Not reproducible with: 2021.3.36f1, 2022.2.21f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Add comment