Search Issue Tracker

In Progress

Won't Fix in 2023.2.X

Under Consideration for 2022.3.X

Votes

7

Found in

2022.3.22f1

2023.2.16f1

6000.0.0b13

Issue ID

UUM-67560

Regression

Yes

"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is thrown when the "FoveatedRenderingKeywords.hlsl" file is not included in a custom shader and the Rendering Path is set to Forward+

--

-

Reproduction steps:
1. Open the attached "Test20233URP" project
2. Open the "New Scene" scene
3. Observe the Console logs

Expected results: No "undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" errors are thrown and the shader compiles
Actual results: "undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" errors are thrown and the shader does not compile

Reproducible with: 2022.3.22f1, 2023.2.16f1, 2023.3.0b3, 6000.0.0b13
Not reproducible with: 2023.3.0b2
Could not test with: 2021.3.36f1 (Forward+ does not exist)

Reproducible on: macOS 12.6.7
Not reproducible on: Windows 11 Pro

Notes:
- When the Rendering Path is set to "Forward" or "Deffered", the error is not thrown and the shader compiles properly
- The compilation errors of scripts in 2022.3 and 2023.2 can be ignored as the issue with the shader throwing the error is still apparent in the Scene view

  1. Resolution Note (2023.2.X):

    Closing as Won't fix due to 2023.2 reaching it's EOL.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.