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Timeline frame selector field appears uneditable after selecting the Tim...
Reproduction steps:1. Create a new Unity project with a 3D template (or just add a Timeline package to any project)2. Create a Timel... Read more
[VFX Window] Target GameObject attach button does not allow attaching a ...
Repro steps:1. Open a VFX from the project folder that is not present in the scene2. Make sure its Target GameObject window is close... Read more
[TerrainTools] Painting Performance appears to regress with TerrainTools...
When painting with the TerrainTools package installed, a swipe action across a Terrain object will result in very clear gaps of cove... Read more
[UI Toolkit] NullReferenceException when using BindingExtensions.TrackPr...
How to reproduce:1. Open the project "UIToolkit-PropertyField-RightClick.zip"2. Select the "New Scriptable Object UI Toolkit" asset ... Read more
[UI Toolkit] PropertyField.RegisterValueChangeCallback is never called o...
How to reproduce:1. Open the "UIToolkit-PropertyField-RightClick.zip" project2. Select the "New Scriptable Object UI Toolkit" asset3... Read more
[Mobile] [UI Toolkit] ListView onSelectionChange conflicts with scrollin...
How to reproduce:1. Open project "UnityListViewScrollingOnTouchDevices.zip"2. Build and run on Android3. Try to scroll the Listview ... Read more
[Hybrid Renderer] Error is spamming to the console when RenderMesh compo...
Reproduction steps:1. Open the attached project ("case_1327493-HybridRendererBug.zip")2. Open the "SampleScene" scene3. Add "ENABLE_... Read more
[Code Coverage] ReportGeneratorMerged can't be loaded due to assembly ve...
Steps to reproduce: 1. Open attached project2. In project view, select and reimport Packages/Code Coverage/lib/ReportGenerator/Repor... Read more
ExitGUIException gets thrown in the Console when closing the Shortcut Co...
How to reproduce:1. Create a new project2. Open Edit > Shortcuts3. Set two conflicting shortcuts4. Use the newly set shortcut5. C... Read more
Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException
Reproduction steps:1. Open the user's attached project2. Select QA/Encode Texture to PIZ EXR3. Observe the Console window Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size