Search Issue Tracker
Fixed in 0.11.0-preview.44
Votes
0
Found in [Package]
0.11.0-preview.42
Issue ID
1312138
Regression
Yes
[Hybrid Renderer] Error is spamming to the console when RenderMesh component is removed at Authoring
Reproduction steps:
1. Open the attached project ("case_1327493-HybridRendererBug.zip")
2. Open the "SampleScene" scene
3. Add "ENABLE_HYBRID_RENDERER_V2" Scripting define (Project Settings->Player->Script Compilation)
4. Enter Play mode
Expected result: Errors are printed once
Actual result: Console is spammed with errors:
System.IndexOutOfRangeException: Index {0} is out of range of '{1}' Length.
Thrown from job: Unity.Rendering.UpdateAllHybridChunksJob
...
ArgumentOutOfRangeException: sub array range 0-0 is outside the range of the native array 0--1
Parameter name: length
...
Reproducible with: Hybrid Renderer 0.11.0-preview.42 (2020.3.4f1, 2021.1.3f1)
Not reproducible with: Hybrid Renderer 0.3.5-preview.15, 0.10.0-preview.21 (2019.4.24f1, 2020.3.4f1, 2021.1.3f1)
Could not test with: 2018.4.33f1 (Package is not available), 2021.2.0a12 (multiple package incompatability errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Resolution Note (fix version 0.11.0-preview.44):
Fixed with Hybrid Renderer 0.11.0-preview.44 (2020.3.2f1)