Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
3.0.2-preview.3
Issue ID
1312164
Regression
No
[TerrainTools] Painting Performance appears to regress with TerrainTools installed compared to built in painting
When painting with the TerrainTools package installed, a swipe action across a Terrain object will result in very clear gaps of coverage in the painting action. If you do the same action with TerrainTools not installed, it results in a smoother brush stroke. There appears to be a noticable performance impact to the painting action when Terrain Tools is installed.
Repro Steps:
1. Create a Terrain Object
2. Paint Texture across the Terrain with a quick swipe across the Terrain
3. Install Terrain Tools develop
4. Paint Texture across the Terrain with a quick swipe across the Terrain
Actual Results:
The stroke with Terrain Tools not installed will be much smoother compared to with Terrain Tools installed
Expected Results:
Painting Performance would be the same when comparing Terrain Tools against the Built In Painting tools
Performance regression reproduced with the following Editor & Package Combinations:
2020.2.1f1 + TerrainTools 3.0.2-preview (develop)
2021.2.0a3 + TerrainTools 3.0.2-preview (released)
Has good performance on the follow Editors:
2020.2.1f1
2021.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment