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ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...
Steps to reproduce: 1. Open QA-Supplied project ("1243637Test.zip") 2. Open Scene "TestMap" 3. On the "TestMap" GameObject, add a "R... Read more
[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...
How to reproduce: 1. Open the attached "CrashReport.zip" Project 2. Build and run the "SampleScene" Scene to Android Actual Behavio... Read more
[UITOOLKIT] Float culture-specific parsing issues
Run the UIToolkit editor tests with a culture where "," is the decimal point (e.g. Swedish, Spanish, Norwegian, Italian, German, Fre... Read more
[XR][Quest] _WorldSpaceCameraPos in vertex shaders always assumes the le...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Observe the wood floor with each eye while the other is closed A... Read more
[ShaderGraph] Main Preview Window stops rendering graph's output when Sp...
How to reproduce: 1. Open the attached project named "Case_1243468" 2. Open the Test shader graph 3. Observe that the Main preview w... Read more
Changing the type of script properties to custom Struct causes errors wh...
How to reproduce: 1. Open the attached project "1243451.zip" 2. Open the Scene "1" 3. Open script "Test.cs", comment lines 13, 14, 1... Read more
Sprite Shape without assigned Profile crashes builds at startup on IL2CP...
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend Repro Steps: 1. Start with a scene that has a Sp... Read more
[IMGUI] SearchField style in a custom Editors window does not match Edit...
How to reproduce: 1. Open the attached project "1243420.zip" 2. Click "Tools" > "BugTest Window" 3. Start typing in a "BugTest" wind... Read more
[Visual Studio] Opening a script opens the default VS version for .cs fi...
Steps to reproduce: 1. Open the project from the attached file "1243391.zip" 2. Go to Edit > Preferences > External Tools 3. In the ... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects