Search Issue Tracker
Fixed in 3.0.11
Votes
0
Found in [Package]
3.0.10
Issue ID
1243429
Regression
No
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend
Repro Steps:
1. Start with a scene that has a Sprite Shape without assigned Profile
2. Build a Windows build on the IL2CPP backend and run the resulting executable.
3. It will crash immediately
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Resolution Note (fix version 3.0.11):
This issue has been fixed in Sprite Shape package version 3.0.11.
1) It no longer crashes on il2cpp builds.
2) When SpriteShape Objects don't have a valid SpriteShape profile there will also be warning.