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0
votes
Fixed

[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in...

2D

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May 29, 2020

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Version/s: 2020.2.0a12

[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in Prefab mode Repro Steps: 1. Create a new 2d project, in t... Read more

0
votes
Fixed

[Metal] [URP] [iOS] [Google VR iOS] White filter appears when using FXAA...

Package: Scriptable Render Pipeline Universal

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May 29, 2020

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Version/s: 7.3.1, 7.4.1

Reproduction steps: 1. Create a new project 2. Import URP and Google VR iOS packages via Package Manager 3. Create a URP Rendering A... Read more

0
votes
Fixed

Crash on ScriptPlayableOutput::ScriptProcessFrame when running Play Mode...

Animation

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May 29, 2020

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Version/s: 2018.4, 2019.3.0f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Press Window > General > Test Runner 3. Select the Play Mode tab 4. Double cl... Read more

0
votes
Won't Fix

Editor lags for a second when moved to another monitor with different sc...

Window management

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May 29, 2020

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Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.0b10, 2020.2

How to reproduce: 1. Create and open a new project 2. Move Editor window from one monitor to another and double click the title bar ... Read more

0
votes
Not Reproducible

[ProBuilder] Hovering an element on a PB object give the same visual fee...

Package: Probuilder

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May 28, 2020

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Version/s: 4.3.0

Hovering an element on a PB object give the same visual feedback regardless of the selection state of the element, making it appear ... Read more

0
votes
Fixed

DrawMeshInstancedIndirect fails to render opaque pass when using OpenGL ...

Graphics Device Features

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May 28, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.1.0b10, 2020.2

Steps to reproduce: 1. Open user's attached project "InstancingRenderingBugs.zip" 2. Build it to Android 3. Notice that nothing is ... Read more

0
votes
Won't Fix

Rigidbody with Capsule Collider falls through MeshCollider when it's pla...

Physics

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May 28, 2020

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Version/s: 2017.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open the user attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observ... Read more

0
votes
Fixed

[iOS]Getting Unknown Screen Orientation for a few frames when the Splash...

Mobile

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May 28, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.1.0b9, 2020.2

How to reproduce: 1. Open the attached ScreenOrientationBug.zip project 2. Make sure that Splash screen is disabled 3. Build for iO... Read more

0
votes
Duplicate

[GPU PLM] Bake performance decreases drastically over time when using hi...

Progressive Lightmapper

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May 28, 2020

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Version/s: 2020.1, 2020.1.0b11

Over time, bake performance decreases drastically when using high sample count (500K or 1M). The first 5 minutes of the bake are fin... Read more

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