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Animator state is exited before animation is completed when Exit Time is...
How to reproduce: 1. Open the attached project from "AnimBugTest_1251985.zip" 2. Open scene "SampleScene" 3. Enter Play Mode 4. Clic... Read more
[iOS] Building with Default Icon for the second time causes the Build to...
Reproduction steps: 1. Create a new project 2. Switch platform to iOS 3. Import any PNG file ("pnggrad16rgb.png" in edits) 4. Set th... Read more
A fabric with a Cloth component bounces up and down when the project has...
How to reproduce: 1. Open the attached "1251897 repro" project 2. Open the "SampleScene" from the Assets folder 3. Enter Play Mode ... Read more
Terrain objects can still be selected when their selection is disabled
How to reproduce: 1. Open the attached project named "Case_1251889" 2. Open the Sample Scene 3. Observe the Hierarchy that every obj... Read more
Crash when script has RequireComponent(typeof(NavMeshAgent)) attribute b...
How to reproduce: 1. Open the attached "case_1251783.zip" project 2. Load "Test" scene -- Observe the crash Reproducible with: 2020... Read more
[Graphics][Android] 2D Texture is overlayed on top of itself if Mesh Fil...
Reproduction steps: 1. Open the user's attached project "MinimalQuadTest.zip" 2. In the "Assets" folder open "TestScene.unity" 3. Bu... Read more
Launching the Editor crashes on GetRenderPipelineScript when the project...
How to reproduce: 1. Download the attached project named "Case_1251734" 2. Observe that the Library folder is deleted 3. Launch the ... Read more
The Input System does not get re-enabled when a PlayMode input test is i...
How to reproduce: 1. Open the user-supplied project called "TestProject1251724.zip" 2. Open the "TestScene" Scene 3. Open Windows > ... Read more
Switching refresh rate without switching resolution or fullscreen mode d...
Steps to reproduce: 1. Open attached project 2. Build for Windows Standalone 3. Run it 4. Switch to exclusive fullscreen mode at a ... Read more
Input system reporting mouse position as (0, 0) after pressing mouse out...
How to reproduce: 1. Open the project "TestProject.zip" 2. Enter Play mode and click around the Editor windows Expected result: the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view