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[Shadergraph] Virtual Texture: Clicking "No Feedback" changes number of ...
Also needs to be fixed in 9.x.x Repro steps: 1. Create a new shadergraph 2. Create a Virtual Texture property and drag it onto the g... Read more
[Shadergraph] Virtual Texture: deleting a layer and then plugging in ext...
Needs to be fixed for 9.x.x as well as 10.x.x Repro steps: 1. Open a shadergraph 2. Create a Virtual Texture property 3. Drag out th... Read more
Passing --num-envs without --env causes a confusing error
From https://github.com/Unity-Technologies/ml-agents/issues/4194 Repro: Run e.g. "mlagents-learn config/ppo/WallJump.yaml --run-... Read more
[DX12] unity_WorldTransformParams is not initialized in ray tracing shad...
unity_WorldTransformParams is not initialized in ray tracing shaders. Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce: 1. Open user-submitted project (certificate-validation-bug.zip) 2. Open the SampleScene 3. Enter Play Mode Expect... Read more
Undoing a change to a language in the LocalizedString inspector resets t...
When editing a language value in the LocalizedString and undo is performed, the value will be undone but the expanded language field... Read more
[NetCode] RPCs can silently be lost if more RPC data than can fit one pa...
How to reproduce: 1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube" 2. Enter Play mode 3. In Game view's... Read more
[URP] URP Shader Materials with Transparent Surface Type are rendered in...
How to reproduce: 1. Open users attached project "Bug.zip" 2. Open "scene" Scene 3. In the Scene View, move the camera around and ob... Read more
[UI] Animation clip naming does not follow ascending naming convention
Reproduction steps: 1. Create a new project 2. Open the Animation window with "CTRL + 6" shortcut 3. Create a couple Animation clips... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce: 1. Open the attached Example 2.zip project 2. Open the Sample Scene and inspect the errors in the Console window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project