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0
votes
Fixed

Releasing an asset doesn't unload it from Memory

Package: Addressables

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Sep 21, 2018

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Version/s: 0.3.5-preview

Reproduction steps: 1. Open "TextureRefExample.zip" project2. Open the Profiler Window3. Build the Player with "Development Build" a... Read more

0
votes
Fixed

Unity crashes on "ExtendVisibleAsChild" when onSceneGUIDelegate referenc...

Scene/Game View

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Sep 21, 2018

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Version/s: 2018.2.7f1

Repro steps:1. Open user attached project2. Main Menu -> Test -> "Attach to OnSceneGUI: Null Entry" Expected: Method executes ... Read more

0
votes
Fixed

[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...

IL2CPP

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Sep 21, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project.2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavior:-... Read more

0
votes
Fixed

"Marshal.SizeOf" causes "ArgumentException" errors in IL2CPP builds

IL2CPP

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Sep 21, 2018

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Version/s: 2017.4.4f1

Reproduction steps: 1. Open "IL2CPPMarshalRepro.zip" project2. Open "Scene" scene3. Enter Play Mode4. See Console window output (Eve... Read more

0
votes
Fixed

Gizmos.DrawFrustum draws incorrectly when using Transform.localToWorldMa...

Scene/Game View

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Sep 21, 2018

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Version/s: 2018.2.8f1

Steps:1. Open user's attached project "TestFrustum.zip"2. In Scene view, move Main Camera Expected: Gizmos frustum moves together wi... Read more

4
votes
Fixed

[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...

Progressive Lightmapper

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Sep 20, 2018

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Version/s: 2018.3.0b3

Prerequisites:You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro:1. O... Read more

0
votes
Fixed

Probuilder Unlit Solid Color shader breaks with transparent color

Package: Probuilder

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Sep 20, 2018

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Version/s: 3.0.0

1. Open attached project2. Open "Probuilder_UnlitShaderIssue" scene3. Walk around in front of red surface with cube behind it.4. The... Read more

0
votes
Fixed

Some particles fail to collide with the object when spawning a lot of pa...

Visual Effects - Legacy

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached project ("repro_case_1082981.zip")2. Press Play3. With your mouse in the Game View direct particle... Read more

0
votes
Fixed

Incremental Asset Bundle build doesn't change the binary data if, only c...

Package: Scriptable BuildPipeline

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Sep 20, 2018

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Version/s: -

Reproduction steps: 1. Open "BundleTest2.zip" project2. "Build" -&gt; "BuildBundles"3. Duplicate the Asset Bundle and name the folde... Read more

0
votes
Fixed

[Docs] Timeline Playable Track and Control Track reference button direct...

Package: Timeline

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Sep 20, 2018

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Version/s: 2018.2.8f1

How to reproduce:1. Open the attached project (Timeline.zip)2. Open the "SampleScene" Scene3. In the Hierarchy, select the "Cube" Ga... Read more

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