Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1083242
Regression
No
[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in assembly'.../com.unity.render-pipelines.wcfrp.Runtime.dll
Reproduction steps:
1. Open the attached project.
2. Try to build it to IL2CPP platform (Tested with iOS and macOS).
Actual behavior:
- Build fails with nondescript error message: IL2CPP error for type <PrivateImplementationDetails>/$ArrayType=24' in assembly '.../com.unity.render-pipelines.wcfrp.Runtime.dll'
- Full error log attached in the edit below.
Notes:
- I was able to test it only on the 2018.2.0f2 version of Unity. Plugin related errors stop the build on other Unity versions. Original issue disappears when plugins are stripped.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment