Search Issue Tracker
[Regression] Window as a Transparent overlay fails when using DwmExtendF...
How to reproduce:1. Open the user-submitted project ("TransparentWindow.zip") and open "Scene"2. Build the project and run it3. In t... Read more
Frame Debugger not showing Draw Calls from Particle Systems
To reproduce:1. Open the QA's attached project2. Play the scene3. Once a few explosions appear, enable the Frame Debugger Expected r... Read more
"Paint Texture" Terrain Tool does not work when Texture Quality is not s...
To reproduce:1) Open the attached project and sample scene in it2) Select the Terrain in scene3) Select the Paint texture tool4) Sel... Read more
[LWRP][Android] App fails to launch on Linear color space with 8.0 Andro...
Steps to reproduce:1. Open user attached project2. Build and run on Android 8.0 device with Adreno GPU- Observe that the app does no... Read more
"Warnings: Internal: JobTempAlloc has allocations that are more than 4 f...
To reproduce:1. Open attached project2. Open "GameScene" scene3. Enter the Play Mode4. Observe console Reproducible with: 2018.3.3f1... Read more
Strange Overlay effect when window overlaps in the VFX Editor
See attached image for the strange effect observed. To Reproduce:1) Download + Open attached project2) Open Visual Effect Graph Wind... Read more
Copying and pasting selected text copies an additional letter that is no...
Steps to reproduce:1. Create a new project2. Select any part of a text the editor (e.g. "sometext123 from "sometext1234")3. Copy and... Read more
Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"
The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing... Read more
[2D] Editor crashes on clicking Pack Preview when same atlas is added in...
Editor crashes on clicking Pack Preview when same atlas is added in Packables in debug view Steps to Reproduce:1. Create a new proje... Read more
MonoBehaviour cannot be added to prefab instance or prefab asset if it c...
Steps:1. Create a new project2. Add any script to Assets (default "New MonoBehaviour" is enough)3. Add "GameObject -> Effects -&g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates