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Issue ID

1107242

Regression

Yes

Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"

Animation

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing the Bearpocalypse scene.
This is being caused by the fact that the "TeddyBearAvatar" is no longer assigned to the Bear Animator.

repro:
- Open the Asset Store, search & download "Mecanim GDC2013 Sample Project".
- Open Bearpocalypse scene.
- Play the game, and pick-up the popsicle to spawn teddy bears...
bug: Teddy bears have root motion and are moving around, but they are in a static T-Stance pose.
expected: Teddy bears move around with full body animation on them.

workaround: assign "TeddyBearAvatar" to the NPC > Bear Animator. Then click Play.

this is a regression:
repro in...
Version 2019.1.0a9 (0acd256790e8)

NOT repro in...
Version 2019.1.0a8 (074c47d4e6ba)

Comments (2)

  1. 985338b1b150d65591fa9cba2d276beb?d=mm

    joshmarytabithagravley

    Dec 10, 2018 02:50

    1107242

  2. 985338b1b150d65591fa9cba2d276beb?d=mm

    joshmarytabithagravley

    Dec 10, 2018 02:49

    7ove

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