Search Issue Tracker

Fixed in 2019.1

Votes

1

Found in

2019.1.0a9

Issue ID

1107242

Regression

Yes

Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"

Animation

-

The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing the Bearpocalypse scene.
This is being caused by the fact that the "TeddyBearAvatar" is no longer assigned to the Bear Animator.

repro:
- Open the Asset Store, search & download "Mecanim GDC2013 Sample Project".
- Open Bearpocalypse scene.
- Play the game, and pick-up the popsicle to spawn teddy bears...
bug: Teddy bears have root motion and are moving around, but they are in a static T-Stance pose.
expected: Teddy bears move around with full body animation on them.

workaround: assign "TeddyBearAvatar" to the NPC > Bear Animator. Then click Play.

this is a regression:
repro in...
Version 2019.1.0a9 (0acd256790e8)

NOT repro in...
Version 2019.1.0a8 (074c47d4e6ba)

Comments (2)

  1. 985338b1b150d65591fa9cba2d276beb?d=mm

    joshmarytabithagravley

    Dec 10, 2018 02:50

    1107242

  2. 985338b1b150d65591fa9cba2d276beb?d=mm

    joshmarytabithagravley

    Dec 10, 2018 02:49

    7ove

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.