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[Input System] UI Components lags when using Input System UI Input Modul...
How to reproduce:1. Open the user's attached project "PlayerInput Bug.zip"2. Enter the Play Mode3. Click and drag Right or Left Stic... Read more
Import Activity Window takes long time to open
Based on this forum post: https://forum.unity.com/threads/import-activity-window-2021-2-0a19-and-up.1115911/#post-7208497 We can see... Read more
[Profiler][AdaptivePerformance] Profiling Adaptive Performance project i...
How to reproduce:1. Open the attached project (it has Adaptive Performance package 3.0.0-pre.2 installed, Thermal Sample downloaded ... Read more
[URP] Soft particles of VFX Graph and Shuriken are not fading at the int...
How to reproduce:1. Open the user's attached project and Soft-Particles-Camera-Stacking/Repro scene2. Enter the Play mode3. Observe ... Read more
[VFX Graph] Forward decal has sliding issue when Render Scale property o...
How to reproduce:1. Import the attached package2. Drag 'Render Scale' property of the URP asset Expected result: Screen blurs in blu... Read more
[VFX graph] Errors are thrown on installing the Visual effect graph pack...
[VFX graph] Errors are thrown on installing the Visual effect graph package in a 3D template Multiple Errors are thrown on installin... Read more
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps:1. Open user attached Project2. Open the Profiler3. Enter Play mode4. Move the ScrollRect5. Profile the frame it ... Read more
[XR][Management]No proper way to list assigned XR providers
How to reproduce:1. Open the attached "XR-Framework-2020.3.zip" project2. Open the console Window3. Open the Project Settings -> ... Read more
[Android] Artifacts appear in texture Preview Window on Android Platform...
Reproduction steps:1. Open the attached user's project "1054932 texture compression fallback.zip"2. Switch the Platform to Android3.... Read more
[DX12] crash when TexturesD3D12::RegisterNativeTexture is called with re...
### Repro steps ###1. Use changeset 1e2674f031622. Open D3D12Crash project3. Attach D3D12Crash.cs to camera4. Enter play mode5. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List