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3
votes
Fixed

Visual Effects Graph gives compilation errors after installation

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 5.2.3

Repro:- make a new project- install Hight definition render pipeline package- install the Visual Effects Graph package- notice the c... Read more

0
votes
Fixed

[Tooltips] Custom radius on collider blocks shows the wrong tooltip.

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 4.7.0

Repro steps:1. Add any Collider block in update (AABox, Cylinder, Sphere, etc.)2. Change Radius Mode to Custom3. Mouse over Radius a... Read more

0
votes
Fixed

[2D][Mobile] Animation not working on Mobile builds when Managed Stripin...

Package: 2D Animation

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Jan 11, 2019

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Version/s: 2.0.1 preview. 1

To reproduce:1. Open the QA's attached project2. Make sure the Managed Striping Level is set to High3. Build on Mobile, both Android... Read more

1
votes
Fixed

GameObject's original position changes when making changes in its Animat...

Timeline

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Jan 11, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset"2. Open Timeline Window3. Select "TimeLine... Read more

0
votes
Fixed

Editor crashes on GameObject::IsActive when opening the "Start" scene in...

Scene Management

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Jan 11, 2019

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Version/s: 2018.2.8f1

How to reproduce:1. Open Unity, go to "Learn" -> "Tutorial projects" and download the "2D Game Kit"2. Open the "2D Game Kit" proj... Read more

0
votes
Fixed

When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...

Asset Bundles

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Jan 11, 2019

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Version/s: 2017.4.1f1, 2017.4.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project2. Execute "Assets > Build AssetBundles"3. Move all files in "Your project path > build" f... Read more

0
votes
Fixed

ParticleSystem Individual particle scaling is reversed when using specif...

Visual Effects - Legacy

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Jan 11, 2019

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Version/s: 2018.3.0f1, 2018.3.0f2, 2019.1.0a11, 2019.2.0a1

Repro Steps:1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project2. Make sure that the properties on ParticleSystem Ga... Read more

0
votes
Fixed

[VR][Android] Application.Quit() no longer causes apps to fully terminat...

Package: Oculus Android

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Jan 11, 2019

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Version/s: n/a

To reproduce:1. Install attached .apk to your Oculus GO and launch it2. While in app, press Back button to initialize Platform SDK3.... Read more

6
votes
Fixed

[Android] Development Build crashes on “MemoryProfiler::MemoryProfiler()...

Mobile

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Jan 10, 2019

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Version/s: 2018.3.0b11, 2018.3.0f2

Repro steps:1. Open attached project2. Build and Run on Android Actual: Black screen appears without a splash screen and a crash is ... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

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Jan 10, 2019

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Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

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