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Fixed in 2019.3.X

Fixed in 2017.4.X, 2018.2.X, 2018.3.X, 2019.1.X, 2019.2.X

Votes

0

Found in

2017.4.1f1

2017.4.16f1

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1116173

Regression

No

When 'Prebake Collision Mesh' option is on, AssetBundle is built differently each time we rebuild the same project

Asset Bundles

-

How to reproduce:
1. Open the project
2. Execute "Assets > Build AssetBundles"
3. Move all files in "Your project path > build" folder to another folder.
4. Build AssetBundles again
5. Compare two binary files, named "scene"

Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1

Actual results: AssetBundle is built differently each time
Expected results: it should always be the same

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