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0
votes
Fixed

Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...

Themes

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Jan 12, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "Undo_Crash.zip" project2. Window > Tools > Reformer3. Select "Cube" prefab in the object field4.... Read more

5
votes
Fixed

PrefabUtility.LoadPrefabContents crashes the Editor when the asset path ...

Asset - Database

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Jan 12, 2019

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Version/s: 2018.3.0a6, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open tester-attached project (LoadPrefabContents)2. Drag the script 'NewBehaviourScript.cs' onto any GameObject3... Read more

0
votes
Fixed

[IParticleSystemJob] Bounding box is not recalculated after the job

Visual Effects - Legacy

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Jan 11, 2019

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Version/s: 2018.3, 2019.1

Repro steps:1. Open SampleScene from the attached project2. Press pause/play to enter play while paused3. Select the Particle System... Read more

0
votes
Fixed

[Mac AppStore] App gets rejected due to Fullscreen menu active for windo...

MacOS

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Jan 11, 2019

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Version/s: 2018.3.0f2

Forum post: https://forum.unity.com/threads/allow-fullscreen-switch.456681/#post-4086910 Window/Fullscreen menu item is still active... Read more

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

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Jan 11, 2019

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Version/s:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

No way to add a new Packed Assets Group in the Addressables window when ...

Package: Addressables

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Jan 11, 2019

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Version/s: preview - 0.5.3

How to reproduce:1. Create a new project2. Add 'Addressables System' package in the Package Manager3. Go to Window -> Asset Manag... Read more

0
votes
Fixed

Null Reference Exception in UI elements when switching VFX graph

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 4.6.0

Repro:- download attached project- keep the VFX Editor docked as is in the project- open the Portal VFX graph- switch to scene view-... Read more

51
votes
Fixed

Prefab's references are lost when modifying prefab

Scene Management

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Jan 11, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "PrefabReferenceLostRepro.zip" project2. Go to Assets -> Scenes and open 'SampleScene'3. Click ... Read more

0
votes
Fixed

"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...

Scripting

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Jan 11, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1

Reproduction steps: 1. Open "AMLTestProject.zip" project2. Reimport "AML.Engine"3. Notice an error in the Console window ("Unloading... Read more

0
votes
Fixed

[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...

2D

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Jan 11, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "TilemapDeselected.zip" project2. Open "Test" scene3. Select "Tilemap B" as the "Active Tilemap" in the ... Read more

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