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0
votes
Fixed

[XR][URP] Right eye is not rendered when using URP in Oculus mobile/desk...

Package: Scriptable Render Pipeline Lightweight

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Jan 14, 2019

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Version/s: 5.2.3

1. Open attached project2. Build to Android Expected result - SampleScene is shown, no flickering is seenActual result - Sample Scen... Read more

0
votes
Fixed

Unable to create a prefab when gameObject's name starts with a period

Scene Management

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Create a Cube and name it ".Cube"3. Try to make a Prefab from the ".Cube" Expected result... Read more

0
votes
Fixed

[2D] [Animation V2] Unable to select sprite w/o geometry after moving a ...

Package: 2D Animation

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Jan 14, 2019

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Version/s: 2.0.0

[2D] [Animation V2] Unable to select sprite w/o geometry after moving a bone in Preview Pose Steps to Repro:1. import a character PS... Read more

0
votes
Fixed

Interactive tutorial "Prefab power - Ramping up" does not continue when ...

Themes

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1

How to reproduce:1. Start Unity tutorial from "Basic Tutorials" tab called "Prefab power - Ramping up"2. In step 11 of the tutorial ... Read more

0
votes
Fixed

EditorWindow notification is rendered behind UI elements when the elemen...

IMGUI

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Jan 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the E... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

0
votes
Fixed

[LWRP] Reflection Probe shows black sides of Cubes when Cubes are using ...

LW RP

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Jan 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project2. Open the Scenes > Bug scene3. Open Window > Rendering > Lighting Settings4. G... Read more

0
votes
Fixed

Grid.GetCellCenterWorld returns a value offset from the center when usin...

2D

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Jan 12, 2019

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Version/s: 2018.3.0b8, 2018.3.0f2, 2019.1.0a6, 2019.2.0a1

How to reproduce:1. Open the attached "case_1116814-GetCellCenterWorld.zip" project2. Enter Play mode3. Click on the green tile in t... Read more

0
votes
Fixed

GUIContent items in GenericMenu containing spaces before the "/" symbol ...

Themes

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Jan 12, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (SubMenusNotCollapsedProperly)2. Open the custom window Window > SubMenuBug3. Cli... Read more

0
votes
Fixed

Addressable Asset's Custom Build and Load Paths reset when entering Play...

Package: Addressables

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Jan 12, 2019

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Version/s: 0.5.2-preview

How to reproduce:1. Open the attached "AddressablesTest.zip" Project2. Click on the AddressableAssetsData > AssetGroups > "Clo... Read more

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