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Fixed in 0.7.5-preview
Votes
0
Found in [Package]
0.5.2-preview
Issue ID
1116636
Regression
No
Addressable Asset's Custom Build and Load Paths reset when entering Play Mode
How to reproduce:
1. Open the attached "AddressablesTest.zip" Project
2. Click on the AddressableAssetsData > AssetGroups > "Clothing" asset
3. Set Load and Build Paths to "<custom>" in the inspector
4. Enter Play Mode
5. Observe the set Paths
Expected Behavior: The Paths do not change
Actual results: The Paths reset to "LocalBuildPath"
Reproducible with(Unity versions): 2018.3.6f1
Reproducible with(Package versions): 0.5.3-preview
Note: Could not test on 2019.1 Stream and 2019.2 Stream as the Addressables Package has Compilation errors in those Streams
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