Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0b8
2018.3.0f2
2019.1.0a6
2019.2.0a1
Issue ID
1116814
Regression
Yes
Grid.GetCellCenterWorld returns a value offset from the center when using an isometric grid layout
How to reproduce:
1. Open the attached "case_1116814-GetCellCenterWorld.zip" project
2. Enter Play mode
3. Click on the green tile in the Game window and observe the debug lines in the Scene window
Expected results: The debug lines mark the center of the cell
Actual results: The debug lines mark the middle of the bottom left edge of the cell
Reproducible in: 2018.3.6f1, 2019.1.0b3, 2019.2.0a5
Not reproducible in: 2018.3.0b7, 2019.1.0a5
Note: Couldn't test in 2017.4 because the isometric grid layout was not implemented yet.
----------------------------------------------------------------------------
Fixed in: 2019.2.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Add comment