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Shader Graph "use of undeclared identifier" error when using a custom fu...
How to reproduce:1. Open the attached “IN-80312“ project2. From the “Project” window select the “GeneratedFromGraph-Test“ file3. See... Read more
“NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “SkinningEditorBug_repro“ project2. Open the “SampleScene“3. Open the “Assets/ReproSprite“ in the Inspe... Read more
Renaming a new GameObject fails if VCS checks out the prefab being edited
Steps to reproduce:1. Download the attached user's project "1883473_VCSPopUP.zip"2. Set up the VCS configuration in Project Settings... Read more
The Editor and launch screen are not focusable when a progress bar is di...
How to reproduce:1. Open the attached “IN-80281“ project2. While the Editor is launching switch to another tab3. Try switching back ... Read more
Editor is stuck on loading bar or freezes when playing 8K video using Vi...
How to reproduce:1. Open the attached “EditorHanging.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Ente... Read more
IL2CPP Build fails when using type names with special characters
How to reproduce:1. Open the attached “GemboxIl2CPP.zip” project2. Build the project using the IL2CPP Backend3. Observe the message ... Read more
A Ray Tracing Shader "PathTracingMain" error occurs when Path Tracing is...
How to reproduce:1. Open the provided “PathTracing.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. Observe the Console windo... Read more
[visionOS] Build fails if Draco and glTFast are present
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[IL2CPP] RuntimeMethodHandle.GetFunctionPointer() returns 0 when used on...
How to reproduce:1. Open the attached Project "GetFunctionPointerReturnsZero.zip"2. In the Project Settings, under Player -> Othe... Read more
Values are not handled as 2D Texture when using CopyActiveRenderTextureT...
How to reproduce:1. Open the “IN-80080.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Window Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open