Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1
2021.1.0a7
Issue ID
1294997
Regression
No
[Quick Search] Quick search window is not getting refreshed for added components
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of the game object in the inspector window
Steps to repro:
1. Create a new Project
2. Hierarchy > create a cube
3. Open quick search window > Dock the Search window > search Cube > select Cube from list > Preview Inspector
4. Hierarchy > Cube > Inspector > Remove Box Collider component
5. Observe the Box Collider component is also removed in the search window
6. Hierarchy > Cube > Inspector > add Box Collider component
7. Observe the Box Collider component is not added to the Cube in the search window
Actual Result:
The quick search window is not getting refreshed for added components
Expected Result:
Quick search window get refreshed
Occurring in:
2021.1.0a7, 2021.1.0a1
Note: Quick searcher introduced in 2021.1 as a core package
Workaround: Component gets added on reopening the Quick Search window
Environment:
Windows10 and macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 2021.1):
Verified on:
Version: 2021.1.0b6.1892
Revision: 2021.1/staging 4f6b2ade48ff
Built: Mon, 01 Feb 2021 03:58:32 GMT