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[iOS13][UaaL] Scene does not load when using Unity as a Library
Reproduction steps:1. Extract "NewXCode.zip (60.9 KB)" and open the folder2. Open and build for iOS the project in "UnityProject.zip... Read more
Model rotates 90 degrees when upgrading project from version 2020.2.0a20...
How to reproduce:1. Open the user's attached project from "BastionTest.zip" with version "2020.1.4f1"2. Observe model standing upwar... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more
ProBuilderMesh faces generated via script are not counted when using Pro...
Reproduction steps:1. Open user's attached project "SkatePrototypeV2.zip" and scene "TestScene1"2. In Hierarchy window, select "Ramp... Read more
UTF. UI. Correct the text to "Enable play mode tests for all assemblies "
1) Open Test Runner Window > Play Mode tab2) Click on top right corner list item3) See the drop down menu Actual:"Enable playmode... Read more
SerializedProperty array values get copied from one Asset to another whe...
How to reproduce:1. Open user's attached "ArrayBug" project (and replace SpriteAssetEditor.cs with newer version of attached here)2.... Read more
[Lighting][URP] Cyan tint baked into reflection probes in scene view
Steps to repro:1. open Unity project (like Universal RP template) with no Library folder (new project, or delete Library folder)2. t... Read more
[XR][WMR] Camera Rotation coords twitches between the negative and posit...
Reproduction steps:1. Open the attached project ("1268878Repro.zip")2. Open "SampleScene" scene3. Open Inspector window4. Select the... Read more
NullReferenceException is thrown when changing the Pivot Point of the pa...
How to reproduce:1. Open the user's attached "Probuilder Bug.zip" project2. Open the "SampleScene" Scene3. Create a new Probuilder C... Read more
Wild memory leaks leading to StackAllocator::WalkAllocations crashes
Reproduction steps:1. Create a new project, using Unity Hub 2.4.x2. Choose the FPS Microgame template3. Wait for the project to open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved