Search Issue Tracker
Fixed in 4.3.0-preview.2
Votes
0
Found in [Package]
4.3.0-preview.1
Issue ID
1277456
Regression
No
NullReferenceException is thrown when changing the Pivot Point of the parent and there are at least 2 children GameObjects
How to reproduce:
1. Open the user's attached "Probuilder Bug.zip" project
2. Open the "SampleScene" Scene
3. Create a new Probuilder Cube in the Hierarchy window (Right-click -> 3D Object -> Probuilder Cube)
4. Drag the "Cube" GameObject into the Project window to make a Prefab Asset
5. Open the "Cube" Prefab in the Prefab Mode
6. Unselect the "Cube" GameObject in the Hierarchy window
7. Create a child Probuilder Cube in the Hierarchy window (Right-click -> 3D Object -> Probuilder Cube)
8. Duplicate the created child by pressing CTRL + D on the keyboard
9. Select the parent GameObject
10. Press "Center Pivot" in the Probuilder window
11. Observe the Console log
Expected result: No errors are thrown in the Console log
Actual result: "NullReferenceException: Object reference not set to an instance of an object" error message is thrown in the Console log
Reproducible with: 4.1.0, 4.2.1, 4.3.0-preview.1 (2020.1.6f1, 2020.2.0b3)
Not reproducible with: 4.3.0-preview.2, 4.4.0 (2020.1.6f1, 2020.2.0b3)
Could not test with: 2018.4.27f1, 2019.4.10f1 (Cannot make a Probuilder cube child in the Prefab Mode)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ApplyMaterialPass when opening a specific scene
- Memory leak when using Native Plugin in Windows IL2CPP Build
- [URP][Tutorial] Universal 3D Sample tutorial issues
- Gradle error: "...Unexpected error during link..." is thrown when building for Android and targeting API Level 34
- Crash on ReplaceTextureData when rapidly changing light intensity
Resolution Note (fix version 4.3.0-preview.2):
Fixed in: 4.3.0-preview.2 (2020.1, 2020.2)