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[Tiny] Non descriptive error - "Failed to build Entity Scene" when attem...
How to reproduce: 1. Open the user's attached project ("tinyroguebuildbug.zip") 2. Build and run "Assets/Builds/WinDotNet" configura... Read more
[XR] Build freezes on Splash screen when running it with -hideWindow CLI...
Reproduction steps: 1. Open the user's attached "NoMirrorWindowTest.zip" project 2. Build the project 3. Run the Build using -hideWi... Read more
[UWP] Development Console present When not in Development Build on HMD
How to reproduce: 1. Open the attached "Test UWP Console.zip" project 2. Plug-in Acer HMD device 3. Switch and Build to UWP (without... Read more
'My Registries' menu not showing up after configuring a scoped registry
'My Registries' menu not showing up after configuring a scoped registry Repro Steps: - From Project Settings > Package Manager, add... Read more
[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...
How to reproduce: 1. Open the user's attached project("TilemapBugRepro.zip") 2. Update the "Tilemap Extras" package to Version 1.6.2... Read more
StackLit ShaderGraph break when selecting
Repro steps: - Create a new StackLit shader graph - Open the graph settings and in Surface Option foldout look for "Specular Occlus... Read more
Test Framework package is not removed from the project but is removed fr...
Reproduction steps: 1. Create an empty project 2. Select Window/Package Manager and select packages "In Project" 3. Select Test Fram... Read more
[WebGL] Button's OnClick() doesn't trigger Animator.Play()
How to reproduce it: 1. Open the user's attached project 'WebGLAnimation.zip' 2. Load the 'repro' scene 3. Build on WebGL Standalone... Read more
Metadata file 'nunit.framework.dll' could not be found error appears whe...
Reproduction steps: 1. Create an empty project 2. Open Package Manager and select Test Framework 3. Update it to the 1.1.20 version ... Read more
[ECS] Meaningful error not thrown when an interpolated string is used in...
How to reproduce: 1. Open the attached project "ECS.zip" 2. Observe line 61 in "rteg.cs" Expected results: WithName affects the out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects