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0
votes
Fix In Review

[Tiny] Non descriptive error - "Failed to build Entity Scene" when attem...

Package: Tiny Editor

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Dec 15, 2020

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Version/s: 0.31.0-preview.26

How to reproduce: 1. Open the user's attached project ("tinyroguebuildbug.zip") 2. Build and run "Assets/Builds/WinDotNet" configura... Read more

0
votes
Fixed

[XR] Build freezes on Splash screen when running it with -hideWindow CLI...

XR SDK

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Dec 15, 2020

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "NoMirrorWindowTest.zip" project 2. Build the project 3. Run the Build using -hideWi... Read more

1
votes
By Design

[UWP] Development Console present When not in Development Build on HMD

Universal Windows Platform

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Test UWP Console.zip" project 2. Plug-in Acer HMD device 3. Switch and Build to UWP (without... Read more

0
votes
Fixed

'My Registries' menu not showing up after configuring a scoped registry

Packman

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Dec 14, 2020

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Version/s: 2020.2.0b12

'My Registries' menu not showing up after configuring a scoped registry Repro Steps: - From Project Settings > Package Manager, add... Read more

0
votes
Fix In Review

[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...

Package: 2D Tilemap

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Dec 14, 2020

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Version/s: 1.5.0-preview

How to reproduce: 1. Open the user's attached project("TilemapBugRepro.zip") 2. Update the "Tilemap Extras" package to Version 1.6.2... Read more

0
votes
Fixed

StackLit ShaderGraph break when selecting

HD RP

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Dec 14, 2020

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Version/s:

Repro steps: - Create a new StackLit shader graph - Open the graph settings and in Surface Option foldout look for "Specular Occlus... Read more

0
votes
By Design

Test Framework package is not removed from the project but is removed fr...

Packman

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Dec 14, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1

Reproduction steps: 1. Create an empty project 2. Select Window/Package Manager and select packages "In Project" 3. Select Test Fram... Read more

0
votes
Duplicate

[WebGL] Button's OnClick() doesn't trigger Animator.Play()

WebGL

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Dec 14, 2020

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Version/s: 2020.2.0b11, 2021.1.0a9

How to reproduce it: 1. Open the user's attached project 'WebGLAnimation.zip' 2. Load the 'repro' scene 3. Build on WebGL Standalone... Read more

0
votes
Fixed

Metadata file 'nunit.framework.dll' could not be found error appears whe...

Packman

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Dec 14, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.1

Reproduction steps: 1. Create an empty project 2. Open Package Manager and select Test Framework 3. Update it to the 1.1.20 version ... Read more

0
votes
Fixed

[ECS] Meaningful error not thrown when an interpolated string is used in...

Package: Entity Component System (ECS)

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Dec 14, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the attached project "ECS.zip" 2. Observe line 61 in "rteg.cs" Expected results: WithName affects the out... Read more

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