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[Visual Effect Graph] Unable to delete Texture.pCache asset from Project...
Unable to delete Texture.pCache asset from Project Window as well as it can not be deleted from File Explorer, Refer attached video.... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
[Visual Effect Graph] Rate dropdown text "Set" is overlapping with the d...
Rate dropdown text "Set" and dropdown icon are overlapping from Play Controls window under Scene view, Refer attached screenshot. St... Read more
[Themes] Package dependencies usage text is distorted and difficult to r...
Package dependencies usage text is distorted and difficult to read when using default font (Inter). Refer the attached screenshot St... Read more
'Failed to find compatible Skybox shader' error is thrown when dragging ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window and select Create > Legacy > Cubemap3. Drag... Read more
[IMGUI] Blue highlight is missing on creating Visual Effect game object
Blue highlight is missing on creating Visual Effect game object. Steps to repro:1. Create a new project.2. Window > Package Manag... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Build and open Visual Studio solution4. Build project Results:... Read more
[Vulkan] ComputeBuffer data is corrupted when ComputeBuffer.SetData is c...
How to reproduce:1. Open the attached project "1185630.zip"2. Open the Test Scene3. Enter Play mode4. Press Add data button multiple... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open