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[Output] Shader errors when compiling the runtime shader of a lit output...
Repro steps:1. Open the attached VFX2. Enable Runtime Mode (Forced)3. Observe that the effect doesn't render and console errors are ... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
HDRP Raytracing flickering in Game View
There is visible flickering in the Game View holding the left click over the rendered image and moving the mouse around. It is as if... Read more
[New Input System] Tapping the Scroll Bar makes it jump to the bottom, n...
Reproduction steps:1. Open "1193571" project2. Enter Play mode3. Tap in the middle of the Scroll Bar Expected Result: The Scroll bar... Read more
[Vulkan]Standalone Build crashes when the build is made with API Compati...
Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reproduc... Read more
Clicking on the Layouts button causes "Menu Window/Layouts couldn't be f...
Reproduction steps:1. Open "LayoutButtonBug" project2. Click on the "Layout" button Expected Result: Layout drop-down appearsActual ... Read more
[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...
Steps to repro:1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Open 'Sponza' scene;3. Drag '... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved