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Fixed in 1.0.0

Votes

0

Found in [Package]

1.0.0

Issue ID

1193571

Regression

Yes

[New Input System] Tapping the Scroll Bar makes it jump to the bottom, not the selection

Package: UGUI

-

Reproduction steps:
1. Open "1193571" project
2. Enter Play mode
3. Tap in the middle of the Scroll Bar

Expected Result: The Scroll bar jumps to the selection
Actual Result: The Scroll Bar jumps to the bottom

Reproduced with: 2020.1.0a9, 2019.3.0b8, 2019.2.10f1, 2018.4.12f1
Did not reproduce on: 2017.4.33f1 (No Packman)

  1. Response avatar

    Resolution Note (fix version 1.0.0):

    Fix issue with Scrollbar::ClickRepeat that was using the same PointEventData over multiple frames. This is a issue in the new input system as it uses a single PointerEventData for every point modifying data where necessary where the old system has a PointerEventData for each pointer.

    Modifying the code such that it uses the same data from the PointerEventData each frame instead of the PointerEventData itself solves the issue. I see no reason why the 2 points of data pointerPressRaycast.screenPosition and eventData.enterEventCamera would ever need to be changed between the frames where the pointer is down.

Comments (1)

  1. 9fe32713f68e1c41cb5073048191333a?d=mm

    JimmyCushnie

    Jun 08, 2020 10:44

    Please note that this fix requires an update to the Unity editor as well, not just the package. More details on the forum thread: https://forum.unity.com/threads/new-input-system-and-scroll-rect-bug-when-clicking-on-scrollbar.840868/#post-5952230

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