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0
votes
Fixed

App crashes when using Jobs Scheduling with error "Unable to find intern...

Package: Burst

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Jul 05, 2021

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Version/s: 1.6.0-pre.2

Steps to reproduce: 1. Open the attached project 2. Have an Android (or IOS) device connected 3. In the Build Settings window switch... Read more

4
votes
Fixed

Loading a Scene with Addressables.LoadSceneAsync from an Scene built usi...

Package: Build Pipeline - Addressables

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Jul 05, 2021

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Version/s: 1.18.2

Reproduction steps: 1. Open the user's attached "Addressables_NullReference.zip" project 2. Go Window -> Asset Management -> Add... Read more

0
votes
Fixed

[Android] The object drawn with RenderLoopNewBatcher.Draw isn't captured...

FrameDebugger

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Jul 05, 2021

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Version/s: 2019.4, 2021.1

Reproduction steps: 1. Open The attached project "New Unity Project.zip" 2. Open the Scene "test" 3. Build and Run 4. Run installed ... Read more

1
votes
Won't Fix

[WebGL 1.0][URP] Material is rendered with higher smoothness value when ...

Package: Scriptable Render Pipeline Universal

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Jul 05, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the built WebGL Player lo... Read more

0
votes
Fixed

Shader.worldPosition interferes with drawing of the Shader when using Dr...

Shader System

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Jul 05, 2021

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Version/s: 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click on the "Use ... Read more

0
votes
Won't Fix

Sprites are not always added to Sprite Atlas when using SpriteAtlasExten...

2D

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Jul 05, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. In the top toolbar, select Evo->Pack 3. Inspect the "ui_components" Sprite Atlas 4... Read more

1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

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Jul 05, 2021

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Version/s: 2019.4, 2019.4.28f1

Reproduction steps: 1. Open the attached user's project "GPUInstancing2.zip" 2. Build for Android 3. In the top left click the butto... Read more

1
votes
Fixed

WheelEvent does not receive modifiers change when scrolling mouse wheel ...

Package: UI Toolkit

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Jul 05, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project "BugTest.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. In the Ga... Read more

0
votes
Fixed

Material breaks when copying Prefab from one Scene to another

Scene Management

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Jul 05, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce: 1. Open the attached project "BugRepoCopy.zip" 2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity 3. Drag ... Read more

0
votes
Fixed

InputAction.controls are accessed slower when the gamepad/controller is ...

Package: Input System

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Jul 05, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode (with the controller connected) ... Read more

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