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0
votes
Third Party Issue

GameObjects with "AddForceAtPosition" are not rotating to the force dire...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

How to reproduce:1. Open project "PhysicsForce.zip"2. Enter Play Mode and press the Pause button near the Play button3. In the Hiera... Read more

0
votes
Won't Fix

A mixed hierarchy of ArticulationBodies and Rigidbodies is read back inc...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

If in a hierarchy, a Rigidbody is parented to an ArticulationBody, and connected to it with a joint, then its position won't be corr... Read more

1
votes
Third Party Issue

SphereCast doesn't detect mesh collision at certain angles even when sta...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the attached project ("case_1239413-SphereCast.zip")2. Open the repro scene ("SphereCast")3. Enter Play M... Read more

1
votes
Won't Fix

PhysX simulation is not consistent on the same platform with the same input

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the user's attached "DeterministicPhysicsBugExport.zip" project2. Open the "TestScene" scene3. Enter the ... Read more

2
votes
Fixed

MeshCollilder-Trigger collision detection isn't consistent

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open project "MeshCollider_Trigger_buggy_2021.2.zip"2. Open Scene "MeshCollider_Cube_vs_Cube"3. Enter Play Mod... Read more

0
votes
Third Party Issue

ArticulationBody.GetDenseJacobian does not match the matrix that is calc...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open project "JacobianMatrix.zip"2. Enter the Play Mode3. Open the Console window Expected result: Matrices shou... Read more

2
votes
Fixed

Physics.ComputePenetration detects a collision with CapsuleCollider if M...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open project "ComputePenetrationBug.zip"2. Enter the Play Mode3. Open Scene window and move "Capsule" GameObject... Read more

9
votes
Fixed

Player/Editor crashes when Colliders with hasModifiableContacts set to t...

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Jun 29, 2022

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Version/s: 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open the attached project "PhysContacts.zip"2. File > Build And Run or Enter Play Mode Reproducible with: 202... Read more

0
votes
Won't Fix

In play mode switching Articulation Body's Target value and locking that...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

In-play mode switching Articulation Body's Target value and locking that axis causes the object to disappear and throw errors To rep... Read more

0
votes
Feature Request

Snapshot screenshots take up an unreasonable amount of memory

Package: Memory Profiler

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Jun 29, 2022

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Version/s: 0.5.0-preview.1

Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more

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