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Fixed
Fixed in 2023.2.0a5
Votes
2
Found in
2020.3.35f1
2021.3.5f1
2022.1.6f1
2022.2.0a17
2023.1.0a2
2023.2.0a1
Issue ID
UUM-7391
Regression
No
Physics.ComputePenetration detects a collision with CapsuleCollider if MeshCollider Convex is enabled when there is no collision
How to reproduce:
1. Open project "ComputePenetrationBug.zip"
2. Enter the Play Mode
3. Open Scene window and move "Capsule" GameObject in a Z-axis
4. Observe the DrawLine on "CubeConvexMesh" GameObject when "Capsule" is near
Expected result: DrawLine is drawn when both objects are colliding
Actual result: DrawLine is drawn when objects are not colliding
Reproducible with: 2019.4.36f1, 2020.3.29f1, 2021.2.11f1, 2022.1.0b7, 2022.2.0a4
Note: The DrawLine has a wrong direction when the colliding object is in the corner of "CubeConvexMesh" GameObject
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Resolution Note (fix version 2023.2.0a5):
Fixed in: 2023.2.0a5