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Fixed

Fixed in 2023.2.0a5

Votes

2

Found in

2020.3.35f1

2021.3.5f1

2022.1.6f1

2022.2.0a17

2023.1.0a2

2023.2.0a1

Issue ID

UUM-7391

Regression

No

Physics.ComputePenetration detects a collision with CapsuleCollider if MeshCollider Convex is enabled when there is no collision

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How to reproduce:
1. Open project "ComputePenetrationBug.zip"
2. Enter the Play Mode
3. Open Scene window and move "Capsule" GameObject in a Z-axis
4. Observe the DrawLine on "CubeConvexMesh" GameObject when "Capsule" is near

Expected result: DrawLine is drawn when both objects are colliding
Actual result: DrawLine is drawn when objects are not colliding

Reproducible with: 2019.4.36f1, 2020.3.29f1, 2021.2.11f1, 2022.1.0b7, 2022.2.0a4

Note: The DrawLine has a wrong direction when the colliding object is in the corner of "CubeConvexMesh" GameObject

  1. Resolution Note (fix version 2023.2.0a5):

    Fixed in: 2023.2.0a5

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