Search Issue Tracker
Fixed
Fixed in 2021.3.27f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a14
Votes
9
Found in
2021.3.5f1
2022.1.6f1
2022.2.0a17
2023.1.0a2
2023.2.0a1
Issue ID
UUM-7389
Regression
No
Player/Editor crashes when Colliders with hasModifiableContacts set to true collides
How to reproduce:
1. Open the attached project "PhysContacts.zip"
2. File > Build And Run or Enter Play Mode
Reproducible with: 2021.2.9f1, 2022.1.0b6, 2022.2.0a3 (only in build)
Could not test with: 2019.4.35f1, 2020.3.27f1 (‘Collider’ does not contain a definition for ‘hasModifiableContacts’)
Notes:
- Reproducible with macOS and Windows 10
- If it doesn't reproduce anymore, delete the Library and reopen the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Tags window completely breaks and throws Exception errors when Adding a Tag to a GameObject
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
Add comment