Search Issue Tracker
Fixed
Fixed in 2021.3.27f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a14
Votes
9
Found in
2021.3.5f1
2022.1.6f1
2022.2.0a17
2023.1.0a2
2023.2.0a1
Issue ID
UUM-7389
Regression
No
Player/Editor crashes when Colliders with hasModifiableContacts set to true collides
How to reproduce:
1. Open the attached project "PhysContacts.zip"
2. File > Build And Run or Enter Play Mode
Reproducible with: 2021.2.9f1, 2022.1.0b6, 2022.2.0a3 (only in build)
Could not test with: 2019.4.35f1, 2020.3.27f1 (‘Collider’ does not contain a definition for ‘hasModifiableContacts’)
Notes:
- Reproducible with macOS and Windows 10
- If it doesn't reproduce anymore, delete the Library and reopen the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment