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1
votes
Fixed

All files are deleted when building an iOS Player to the desktop

Build Pipeline

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Aug 12, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new project 2. File > Build Settings… 3. Select iOS and Switch Platform 4. Click Build and select Desk... Read more

0
votes
Won't Fix

Unable to build the project on selected Platform when that Platform modu...

Installer

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Aug 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce: 1. Create a new Unity project 2. Open the Build Settings (File->Build Settings...) 3. Select a Platform that is no... Read more

0
votes
Fixed

On Mac preprocessed Lit.shader file stops mid-line when file size is nea...

Shader System

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Aug 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more

0
votes
Fixed

Application crashes when relaunching it on a monitor with different DPI

Windows

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Aug 12, 2021

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Version/s: 2019.4, 2019.4.26f1

Reproduction steps: 1. Open the attached "DPICrash.zip" project 2. Build the project 3. Open the built application on primary, lower... Read more

0
votes
Fixed

DLSS with Custom Quality Modes produces unexpected results and causes ar...

Package: Scriptable Render Pipeline HD

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Aug 12, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "dlss-bug.zip" project 2. Open the "DLSSTest" Scene 3. Enter Play Mode 4. Select the "... Read more

0
votes
Third Party Issue

[Android] AndroidJavaClass.CallStatic is unable to receive OBB file when...

Android

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Aug 12, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "SignInTest.zip" 2. Run and Build the "SampleScene" on an Android device 3. Allow perm... Read more

6
votes
Fixed

[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...

Package: TextMeshPro

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Aug 12, 2021

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Version/s: 3.0.6

Reproduction steps: 1. Open “SampleScene” in the “new project.zip” 2. In Build Settings select “Universal Windows Platform” and buil... Read more

3
votes
Fixed

[URP] Particles with Premultiply Shader Graph Material become transparen...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "PremultipleMode.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle System ... Read more

0
votes
Fixed

Exposed Camera property fails to upgrade and is converted to a float type.

Package: Visual Effect Graph

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Aug 12, 2021

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Version/s: 12.0.0

Repro steps: 1. Import the attached VFX (made in 2021.1.17f1) to 2021.2.0b4 or later 2. Observe the errors 3. Open the VFX 4. Observ... Read more

0
votes
Duplicate

Glitch on a build start when OpenGLCore Graphics API and Intel 64-bit Ar...

OpenGL

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Aug 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open user attached project "New Unity Project (80).zip" 2. Open Build Settings: File -> Build Settings... 3. ... Read more

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