Search Issue Tracker

Active

Votes

0

Found in

2022.3.48f1

6000.0.21f1

Issue ID

UUM-83289

Regression

No

Ghost collisions occur in a Physics mesh when entering the Play mode

--

-

Reproduction steps:
1. Open the attached “MeshCollidersDifferencePlayMode” project
2. Open the “Assets/Scenes/SampleScene” scene
3. In the Scene view, enable Gizmos
4. In the Hierarchy view, expand the RoadCollider subscene
5. Double-click the “Sphere” GameObject to focus the Scene view on it
6. Enter the Play mode
7. Observe the mesh in the Scene view

Expected Result: The mesh is fully green
Actual Result: Some mesh quads are displayed in cyan or purple

Reproducible with: 2022.3.48f1, 6000.0.21f1
Could not test with: 2021.3.44f1 (due to package errors when downgrading)

Reproducible on: Windows 11 Pro, macOS 14.6.1 (by reporter)
Not reproducible on: No other environments tested

Notes:
- Editor pauses when collision hits GhostCollisionMonitoringSystem.cs l.64
- Quad shaped checked in GhostCollisionMonitoringSystem.cs l.79 (magenta) and l.93 (cyan)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.