Search Issue Tracker
Fixed in 13.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1357722
Regression
No
DLSS with Custom Quality Modes produces unexpected results and causes artifacts in Game view with Depth of Field enabled
How to reproduce:
1. Open the user's attached "dlss-bug.zip" project
2. Open the "DLSSTest" Scene
3. Enter Play Mode
4. Select the "Main Camera" GameObject in the Hierarchy
5. Switch between the DLSS modes
Expected result: "Ultra Performance" Mode has the most FPS and no artifacts are visible in the Game view
Actual result: "Ultra Performance" Mode has the least FPS and artifacts are visible with other modes in the Game view
Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b9, 2022.1.0a6)
Could not test with: 2021.2.0a21 or HDRP 11.0.0 and below (DLSS was introduced in 2021.2.0b1)
Notes:
- The issue seems to be reproducible only on RTX graphics cards
- The FPS between the DLSS Modes is very inconsistent
- Artifacts in the Game view are only seen with other modes (Maximum Performance, Maximum Quality, Balanced) and with Depth of Field override enabled
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Resolution Note (fix version 13.0.0):
Fixed in 2022.1.0a12.1571