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0
votes
Duplicate

Linux Editor's panels scaled incorectly when loading both saved and pres...

Linux

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Aug 23, 2021

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Version/s: 2020.3.16f1

How to reproduce: 1. Open a new project 2. In the top right of the Editor window open the "Layout" dropdown 3. Switch the layout to ... Read more

0
votes
Duplicate

Crash on opening built Player when using Generic MonoBehaviour

Serialization

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Aug 22, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the "Bugs.zip" attached project 2. Run the "Bugs.exe" in the "Build" folder from the project's directory ... Read more

0
votes
Fixed

Cinemachine internal code error "CS1513: } expected", when switching fro...

Package: Cinemachine Classic

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Aug 21, 2021

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Version/s: 2.6.9

How to reproduce: 1. Open the attached project "Prj3.5.zip" 2. Open the Package Manager window 3. Change Cinemachine to 2.6.5 4. Ch... Read more

0
votes
Fixed

Can't resize the Inspector window when a script is attached to a GameObj...

Window management

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Aug 21, 2021

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Version/s: 2021.2.0a10, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the attached project "Sirenix.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select "GameObject" GameObje... Read more

2
votes
Fixed

AssemblyBuilder is extremely slow in trunk

Build Pipeline

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Aug 21, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Open project "Repository.zip" 2. Open the Test Runner window (Window>General>Test Runner) 3. Go to Weaver>Tests... Read more

0
votes
Fixed

Mouse input is affected by fps

Package: Cinemachine

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Aug 21, 2021

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Version/s: 2.5.0, 2.6.10, 2.7.8, 2.8.0

[https://forum.unity.com/threads/cinemachine-freelook-x-new-input-system-crazy-sensitivity-issue.927714/#post-7423121] Reproduction... Read more

0
votes
Fixed

ArtifactInfo.Internal_Destroy exception thrown when in Play mode while u...

Asset - Database

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Aug 21, 2021

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Version/s: 2021.2.0a20, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open the attached user's project 2. Open any script in the project with Rider 3. Attach Rider debugger to the... Read more

0
votes
Fixed

Profile Analyzer doesn't ignore the last frame of the sequence

Package: Profile Analyzer

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Aug 20, 2021

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Version/s: 1.1.0-pre.2

Reproduction steps: 1. Open the attached "1359686.zip" project 2. In the Profiler window click on the "Load from File" button 3. Loa... Read more

1
votes
Fixed

[UI Toolkit] Text object doesn't render instantly after setting display ...

Package: UI Toolkit

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Aug 20, 2021

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Version/s: 1.0.0-preview.16

How to reproduce: 1. Open the attached "1359661" project 2. Open the "SampleScene" Scene and enter the Play mode 3. Press the "Set d... Read more

0
votes
By Design

Different Draw Mode in 2D 9-Sliced Sprite when creating in Hierarchy and...

2D

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Aug 20, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new project with a 2D template 2. In the Hierarchy window create "9-Sliced" GameObject (Right click>2D... Read more

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