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Garbage Collection does not finish when running the Editor through a Ter...
How to reproduce: 1. Extract the user-attached “unittesthang.zip” project ,2. Open the Terminal or Console on your OS 3. Run the Edi... Read more
"Render Scale" is changing Game view size when Post Processing is on and...
How to reproduce:1. Open the user’s attached project2. In the Project window, select the “URP” asset3. In the Inspector change the “... Read more
NonRecursiveDependencyCalculation causes a prefab to not load correctly ...
Reproduction steps:1. Open the “IN-12086_NonRecursiveBuildIssue“ project and open the “SampleScene“ scene2. Addressables Groups wind... Read more
[Backport] [Performance] Possible preformance regression between 2021.1 ...
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time for... Read more
[Particle Renderer] Distorted particles in some cases when max particles...
steps: open repro project (see comments) open scene enter playmode check game view Expected: particles are not flickering Actual: so... Read more
Serialized field values are lost when switching between branches using Git
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more
Assertion failed and ArgumentNullException errors in the Console when se...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Mix and Jam.unity” Scene Select the “Trail” GameObject in the... Read more
Raycasts fail to hit Collider when there is a different GameObject with ...
How to reproduce:1. Open the attached project "case_1136525-RaycastBug" and scene "TestScene"2. Enter Play Mode3. In the Hierarchy s... Read more
Error/crash when EditorWindow.Close() is called in EditorWindow.OnLostFo...
Reproduction steps:1. Open the attached project “Test”2. Open Example > Close() Example3. Lose focus for “Close() Example” Window... Read more
IL2CPP throws a NullReferenceException when attempting to Export a Devel...
Reproduction steps: Open the user’s attached project Navigate to File → Build Settings Ensure that “Scenes/SampleScene” is included ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing