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Fixed in 2022.2.0b15
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a19
Votes
0
Found in
2022.2.0b5
2023.1.0a6
Issue ID
UUM-12495
Regression
Yes
"Render Scale" is changing Game view size when Post Processing is on and Anti-aliasing is set to “Subpixel Morphological Anti-aliasing”
How to reproduce:
1. Open the user’s attached project
2. In the Project window, select the “URP” asset
3. In the Inspector change the “Render Scale” value
4. Observe the Game view
Expected result: Resolution of the render target is changing
Actual result: Size of Game view changes
Reproducible with: 14.0.3 (2022.2.0a16, 2022.2.0b5), 15.0.0 (2023.1.0a6)
Not reproducible with: 10.10.0 (2020.3.38f1), 12.1.7 (2021.3.8f1), 13.1.18 (2022.1.13f1), 14.0.3 (2022.2.0a15)
Reproduced on: macOS 12.4 (Intel)
Notes:
- Reproducible when the Main Camera’s Anti-aliasing is set to “Subpixel Morphological Anti-aliasing”
- Not reproducible if turning off Main Camera’s “Post Processing” setting
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Resolution Note (fix version 2023.1):
Fixed in: 2023.1.0a19
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0b15